Shinta returns to Squares games and Kingdom hearts with an entry in the franchise most reviewers tend to straight-up skip over when covering the series. Why is that?
Log on! Shinta plugs into the Battle network game that’s technically not a battle network game which tries mixing the classic game-series’ battle elements and the Late-X-series 3D platforming into the BN’s RPG stylization!
Suffice to say, it goes badly.
Persona ends with Revelations of the true Murder, and the Identity of the one behind Inaba’s Descent into the fog-drenched depths.
…Which was kind of obvious if you know even the basics of Japanese mythology.
Detectives, stalkers, And Deliverymen take focus as the Inaba investigation team closes in on the culprit!
Also: A Traumatic trip to heaven.
Brawlers, actors, performers and Idols! What’s the common thread to them all? Slots in the social links!
Persona’s persistent time sinks are elaborated on, as we get along to saving a princess in a castle.
“I HAVE FOUND YOU!” As Des Shinta boots up what many Claim to be the Best RPG Ever made…and yet can’t stop going on about the Extreme Similarities it has to .hack//G.U.
Yeah, We finished those reviews in 2015 and yet still can’t put it to rest.
Jack in! Shinta returns to cyberworld RPG’s, with Capcom’s re-imagining of the megaman series as AI companions to squishy Humans instead of Robots!
Salvation can only come from Destruction.
Shinta Detours into the DLC for content that’s as bad, better, and would’ve been better than the game itself.