KiramidHead discusses two scripts and one outline for unmade Tomb Raider films.
Friedman draft: (9:05)
De Souza draft: (41:45)
Werb & Colleary outline: (1:28:00)
Game Developer Cyberconnect2 has released a remaster of their greatest original work. How does it stack up? Here’s franchise fan Des Shinta with a spoiler-light review of the story, it’s improvements, and additions!
The gospel incident concludes with Aerial terror attacks, weather machines, and cities consumed in radiation.
And yet the most anger-inducing thing is the rationale’s of it’s endboss.
.Hack may not be as dead as we have been lead to believe…
The Siliconera articles:
Style Change! The Hikari brothers return in the second mainline battle network outing, facing down a Net mafia on their school break!
Log on! Shinta plugs into the Battle network game that’s technically not a battle network game which tries mixing the classic game-series’ battle elements and the Late-X-series 3D platforming into the BN’s RPG stylization!
Suffice to say, it goes badly.
Persona ends with Revelations of the true Murder, and the Identity of the one behind Inaba’s Descent into the fog-drenched depths.
…Which was kind of obvious if you know even the basics of Japanese mythology.
Persona’s persistent time sinks are elaborated on, as we get along to saving a princess in a castle.
Jack in! Shinta returns to cyberworld RPG’s, with Capcom’s re-imagining of the megaman series as AI companions to squishy Humans instead of Robots!